![]() ![]() Aurora will now turn on XHTTP in dash launch while Aurora is running. Added ability to add or remove letterbox mode when on 4:3 screens without having to manually modify database. Removed filename restrictions in filemanager - allowing special characters to be used. Fixed an issue where screenshot combo would not be disabled if no network cable was inserted at boot. ![]() Moved Sort Order selection into a popup list. Moved CoverLayout selection into a popup list. Added Launch DVD button to System dialog with drive detection to enable/disable button as necesssary. Added the ability to launch LibXenon ELF files from within the File Manager. Fixed an issue where freezing could occur when viewing achievements scene (and a couple other scenes). Fixed an issue where you could move the game list while the Progress UI was displayed. Added screenshot activator and trigger button selection prompts to allow configuration. Created a new dynamic list module that allows us to save a ton of XUI processing power. Reconfigured the Filter & Sorts scene and made updates to the game list happen immediately. Added alternate skin splash screen option in default skin. Updated skin.xml and added ta to skin files to support the new Skin Selection settings. ![]() New in this rel: Added LB/RB tab icons to the FileManager and Title Update Manager to help make that more clear. And of course fully compatible with Freestyle Plugin (LiNK) and the new and improved Unity website. Manage your game list when your devices aren't connected. Support locale files to translate the dashboard and skin. Lua scripts for filters, sort methods and subtitles. Written from the ground up it has been optimized to run fast, smooth and stable. Aurora boots straight into the title list and uses filters and sort instead of predefined tabs. Neither this repo, nor myself, are directly affiliated with Aurora or FSD, or their development teams.With Aurora we went back to the core of what an Xbox 360 dashboard should do, which is launch your titles, and look fancy while doing that. As of v0.3-beta, AuroraCrashPatcher will automatically disable itself for the duration of that session until the next title reboot if an updated version of Aurora or FSD is detected (see DllMain.cpp:46) Disclaimer If the patch is running on the user's console, that will trigger a self-unload and wipe this patch from the user's console. ![]() If you want to automatically disable this patch on users' consoles with your next update, simply add a call to XAM ordinal 0x43 with "" as the first parameter, ignoring the result (see DllMain.cpp:31). Not to be used as a guide to best coding standards threw it together in a couple hours, and hopefully the Aurora/FSD devs will be able to release an official patch soon, deprecating this. It's a quick fix, nothing more, nothing less. If you do use this crap, be sure to remove from plugins once the devs release an official patch. If you do, download the compiled xex and add to your plugins to prevent the crashing. If you don't use Aurora/FSD, don't bother. Note that this is not an Aurora plugin - meaning you use it by adding it to your plugins through DashLaunch (or editing launch.ini directly) - not by attempting to run it like an Aurora script/plugin/whatever.
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